With the release of Adobe Flash Builder 4, I’ve decided to put together a collection of information and tutorials regarding the new application. While you may notice some of the resources are a bit older, they are still applicable even though developed and written in beta versions of Flash Builder. Here’s the resources!
The Facts
Technical Stuff
Tutorials Galore!
Let me know if you find anything else really cool happening in the Flash Builder world. Anything new would be more than helpful and greatly appreciated!
Great news for the Adobe Flash/Flex community!
Adobe Flash Builder (formerly known as Flex Builder) has been released today. You can take a look at an official announcement here. One of the new features released in the new version different from the previous beta versions is the new social services integration. Some of the currently supports networks include:
Adobe states that they will be constantly adding more social network support in the future. For an example of some of the social features being used in an applicable setting, check out this awesome article that features a tic-tac-toe game.
As always, students and educators can get their hands on a free version of the software by applying here. Make sure you have proof that you are a student or educator with a student/faculty ID, or enrollment certificate.
I’d like to thank Anthony Ellertson for giving me a heads up on the release and giving me some great links to look into the new features!
Happy developing!
Looks like Amy’s been drawing again! She’s released another Social Media Icon set based off of her original set and has given them a bolder look and feel. Always nice to have options.
As always, the icons are free for personal use and can be downloaded from her site.
Enjoy! Remember Bold is Better
Hello everyone!
This is just a small post to let everyone know that the video game I’ve been working on with Joe Motacek and Jeff Nehlsen now has a Facebook Fan Page! We created one so that we can help spread the word about the game and get more people to play it. We’re really looking forward to all of the feedback that we receive with this version (and upcoming versions) of the game.
Check it out!
With the recent successes that the University of Wisconsin – Stevens Point’s Computing and New Media Technologies’ (CNMT) recognition by Princeton as one of the Top 50 Game Design schools in the nation, I was recently interviewed by the Stevens Point Journal about the recognition. Below is the article, written by Brittany Linenberg
UWSP Computer Game Design Program Among Top 50
By Brittany Linenberg
March 15, 2010
Do you want to design the next “World of Warcraft” or “Madden 2010″?
Stevens Point is the place for you.
The five-year-old gaming development program at the University of Wisconsin-Stevens Point has been named one of the top 50 undergraduate programs for studying computer game design.
“This is a great honor and says a lot about what we do,” said Anthony Ellertson, an assistant professor of Web and Digital Media Development at UWSP.
UWSP offers three classes on gaming design, one of which focuses specifically on game development. Students in that class are required to work in groups and construct their own video game.
“A lot of time was spent on advanced animation and programming,” said Brett Widmann, a senior at UWSP majoring in Web development and computer information systems.
The students split into groups and had to create a storyline, design and animation for their game.
“UWSP has an advantage because the labs that students work in are well-funded,” said Ellertson. “Students have the resources necessary to be successful in the program.”
Another aspect of UWSP’s program that sets it apart is its focus toward online gaming development and the mobile game market. According to Ellertson, over the next five years the program will move very deeply into mobile devices, tablet devices, and Web applications.
“We stay on top of what is happening,” said Ellertson.
Aside from the gaming development course, there is a gaming theory class and a history of gaming class that familiarize students with the gaming industry. Widmann said these classes are valuable for anyone in the Web development program even if they do not plan to pursue a gaming development career.
Although he may not go directly into the gaming development field, Widmann said the concepts learned in the gaming development class will definitely be used in his career after he graduates in December.
“The foundational skills learned will help me in all areas of computing,” said Widmann.
There currently are 160 students at UWSP who are pursuing a major or minor in the Web development program. Graduates have gone on to work for top companies such as Nickelodeon, Disney and Cartoon Network.
To view the original article, click here.
Finally, Dan Neckar’s article that was written for the Pointer can also be found on the Central Wisconsin Hub website. Congrats, Dan!
Again I’d like to thank everyone who has made all of this possible!